![]() ![]() Stager allows you to place multiple cameras which can be used to render a scene from a number of angles. Meshes, materials, lights, and images are all assets.Ī bake (or baking) refers to the action of computing information from a 3D mesh and saving it into a Texture based on the UV information of a mesh. The common set of parameters also means that ASMs can easily be used across multiple applications for consistent results.Īssets are the objects that make up a 3D scene. Parameters included with ASM allow for a wide range of materials to be created and parameterized. Aliasing is a term used to describe visual artifacts that can occur during rasterization, most often in the form of jagged edges on straight lines and curves.ĪSM is a material specification that has a common set of parameters. Use the Align and Distribute action to arrange a group of selected objects relative to each other.Īnti-aliasing is a method of decreasing aliasing in images. ![]()
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